Title : Why you should stop dramatizing training goals and Health: Call for an easy final Heads
link : Why you should stop dramatizing training goals and Health: Call for an easy final Heads
Why you should stop dramatizing training goals and Health: Call for an easy final Heads
This is an article of NF Staci team members.
Recently I decided to return to play Legend of Zelda - game I got hooked on video games - and have made an important observation:
battles are really weak.
Seriously, you go through the dungeon, through countless rooms full of ridiculously hard bad, just to get to a boss who takes three or four strokes. Yes - some bumps and is already
But then it made me think -. Maybe this is the way it is supposed to be. Perhaps boss battles should not be construed to be ridiculously hard. And such battles should not be so hard on the real, not life.
The first time I played the Legend of Zelda immediately got my sword and wandered around for some screens until I found the first dungeon. And so I went promptly died again and again, and cried and cried on the screen until convinced my cousin to help me (hey, I was 5 years).
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